I’ve uploaded a new version of GDispatcher that fixes a small error in the code that was causing a compiler error.
You can download the new version here (1kb).
There should be a beta 2 release in the next day or so, as I mull through some major compatibility issues with the highly discombobulated UIEventDispatcher class. Some days I wonder if Command HQ doesn’t go out of its way to make things overly difficult for us guys in the trenches – the v2 component framework seems to be irrefutable proof of it