Just noticed a lovely commentary on my workshop from one of my students. I’m very happy it was so well received, and am really looking forwards to instructing it in Toronto. FYI – there’s just a few days remaining before the early-bird pricing on the TO workshop ends.
Results for: flash
OO Workshop part deux
I said I’d post when I had some more information, and attendee comments on my “Flash MX 2004 Enterprise Development” workshop. This workshop is going to be awesome… I don’t think I’ve put this much work into a personal project since gModeler, and I’m really excited about instructing it.
Code efficiency and applied AS2.0
I’ll be in SF from the 1st to the 8th. While there, I’ll be doing an Ask The Experts session about “Applied ActionScript 2.0” at FlashForward, and I’ll be talking at the SFMMUF gather on “10 Tips for Writing Efficient AS”. Check back for materials…
My Latest Project: Complete!
A short tour (with screenshots) of my latest completed project, Stories of Your Life. I believe it is quite unique as a retail product built with Flash, and with an amazing blend of “multimedia presentation” and “desktop application”.
Completely Free Hosting
A friend of mine pointed me to a company that is giving away 3 years of hosting completely free to generate word of mouth promotion (like this) until Jan 21. I’ve read through some of their FAQs, and it seems totally legit…
FF Film Festival Nominations Open
Nominations for the FFSF2004 Flash Film Festival are now open. If you have any cool projects that you’ve developed recently, and would like to get your hands on a wicked-cool orange rubber arrow, go enter yourself!
Upcoming presos: FitC, FFSF, NAIT, UofA
I received confirmation today that I will be speaking at Flash In The Can 2004 (Toronto) in early April. I will be speaking on coding production-friendly ActionScript 2.0. Rather than rehash syntax, I will focus on how to actually apply AS2.0 to real projects in the most effective manner possible. I really feel it will […]
[code] getFirstValue and addObjectPath
Here are a couple of simple but useful functions from the FlashOS2 utility library: getFirstValue returns the first non-null value passed to it, addObjectPath intelligently creates a path of nested objects.
