I’m happy to announce that I’ve just released EaselJS v0.2. The focus of this release was on making drawing vector shapes and text to the HTML5 canvas easier with the new Graphics and Text classes. I also added Point and Rectangle classes, some new examples, put in support for multiple params on add/removeChild (ex. addChild(child1, child2, child3) ), added some minor fixes for mobile, and squashed a few bugs.
The next version of Easel will focus on performance improvements, architectural updates (finalizing an inheritance & event model), and improving/formalizing the mouse interaction model. I will likely put 0.3 up on GitHub, and open it for contributions.
As always, you can grab the latest version of the open source EaselJS library from EaselJS.com.