This is Part 2 of 2 of our “Using Blender to Rig and Animate 2D Sprites” tutorial. See part one to get up to speed with what we are creating. In this part, we’re going to be loading our sprite into ThreeJS. Continue reading →
Tag / threejs
Technitone.com is back!
Create Music with Technitone (again!)
In 2011, we worked with Google on a Chrome experiment to demo the then-new Web Audio API. Although we were only tasked with coming up with something that could show the new audio features, our (often-excitable) team came up with a project that pushed our capabilities in a ton of technologies, including WebGL, Canvas, web sockets for multi-player, and CSS animations. For a great technical dive into the original Technitone.com we launched with, check out the html5rocks.com article!