This is a two part tutorial that explains how to rig and animate 2D sprites in Blender and export them for use on the internet.
Tag / glTF
Rig and Animate 2D Sprites in Blender for the Web, Part 2: Exporting to ThreeJS
This is Part 2 of 2 of our “Using Blender to Rig and Animate 2D Sprites” tutorial. See part one to get up to speed with what we are creating. In this part, we’re going to be loading our sprite into ThreeJS. Continue reading →