The site we made for the 2019 CAMP Festival for creatives recently won an Applied Arts award for Community Promotional Design! To celebrate, we looked back at some of the assets that went into the site experience.
Tag / Blender3D
Blender: Shader to RGB Node
Recently I saw this video explaining all 80+ Blender material nodes on my YouTube homepage. Naturally, I watched the video and one of the nodes, in particular, caught my attention: the Shader to RGB Node.
Continue reading →Cinema 4D Lite vs Blender
I’ve been recently learning Cinema 4D Lite in my professional development time at gskinner and comparing it to Blender 2.8. After having spent time in both pieces of software, I wanted to share the pros and cons of using these 3D tools. So here is what I know you’ve all been waiting for: the C4D Lite vs. Blender Battle of 2020!
Battle of the Software!
I couldn’t think of a better way to test two 3D packages than with a hot sauce bottle showdown. Using both C4D Lite and Blender, I tried to create the same scene to showcase the abilities of both.
Continue reading →Designing with 3D for Flutter
I had the pleasure design two vignettes for our Google Flutter Vignette Showcase. What made the opportunity even sweeter was I could use 3D motion in the Flutter showcases. Here is how I designed the two 3D vignettes to showcase Flutter’s capabilities.
Continue reading →Not Your Typical Walk Cycle
Warning: There is a GIF at the bottom of the post with flashing images.
Like many of you, I was inspired by the impressive visuals of Spider-Man: Into the Spider-Verse (which, by the way, has a website built using gskinner’s CreateJS libraries) and wanted to try to apply some of that style into one of my animations.
On top of that, I’ve had the idea of making a walk cycle with an astronaut for a while and decided it was time to make it.
Continue reading →