This is a two part tutorial that explains how to rig and animate 2D sprites in Blender and export them for use on the internet.
I’ve been exposed to a variety of corporate cultures. Some fill me with inspiration, fellowship, and support, where my co-workers are my best friends and I trust them to give honest feedback — knowing they want to solve problems, and help me produce my best work. Others, leave me exhausted: struggling with job satisfaction and feeling alone. At the root of this, is a feeling that surfacing issues or concerns to managers will fall on deaf ears. When managers listen and do not take action or follow up with action, I’m left feeling powerless to affect change.
If this sounds familiar — have hope. With a few insights about shaping feedback and some tips to cultivate an open, supportive, and candid culture, you’ll be on your way to creating an environment where you can thrive together. It all starts with good feedback.
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Hallowe’en at gskinner means two traditions:
The first tradition is our annual pumpkin carving afternoon. Earlier in the week, we announced some teams, and on Friday we brought in food, drinks, snacks, and some classic Tim Burton Hallowe’en movies. The day was punctuated with visits from Dodo, our office dog for the day, on loan from Chris K.
The second tradition is the design and development of our Pumpkin Voting App. This privilege falls on our newest team member(s). They manage all the project stages, from initial sketches and ideation, right through deployment! It’s a great opportunity to provide some training and practice with real deadlines.
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The best decision I’ve ever made was going to design school. Surrounded by talent, designer friends, and inspiring instructors, I was able to improve more than I could have ever imagined. After four years of amazing time in school, I received several job offers after our graduate portfolio show, and ended up working at a digital experience agency: gskinner.
Until the moment I started work, I thought I knew pretty much everything to succeed professionally, and there was no doubt in my naïve mind I would soon become “the SUPERSTAR” designer of the company. But I found the reality to be quite different from what I imagined. Transitioning from school to a professional work environment, I felt ill-equipped as there were many things I hadn’t been exposed to at school. It was like being thrown in the middle of the ocean and having to learn how to swim all over again.
It’s been 25 years since I first double-clicked a desktop icon that changed my life. The year was 1992 and I had just opened up Photoshop 2.5. I had no idea what I was doing. Fascinated by computers and making digital art, I didn’t care if I could make something look great. I just clicked on a tool and tried making anything. With each attempt, I increased my abilities and the outcomes became more complex, meaningful, and intentional. Practicing became the foundation for my education, career, and part of my ethos as a Creative Director—here’s the impact it’s had, and how you might be feeling if you’re not practicing.
It has been a few years since we did it, but this year we decided to spend an afternoon carving some pumpkins.
Last week, our newest team members Chris and Matthew found some time in their very busy schedules to build a voting app. You can check out the app at pumpkin.gskinner.com/2016/.
Please jump in and vote for best pumpkin! Instead of the usual “select your favorite”, this app uses a face-off model. If you don’t like where you end up, start again. We will cut off voting on Friday at 5pm.
We are currently seeking to fill a job opening for a full-time visual designer in Edmonton.
Are you passionate about designing amazing digital experiences? Interested in creating engaging, usable UI on emerging platforms for incredible clients like Microsoft, Google, Mozilla, Adobe, NASCAR, Atari, and EA? Want to build best-of-breed apps, games, and experiences that run on everything from desktop, tablets, and phones, to smart TVs, VR, and robots?
It can be a challenging role, but you’ll be part of one of the best interactive teams on the planet, ensuring you have the training to excel, and the support to do it without too much stress or OT.
Strong visual / aesthetic UI design skills. A passion for designing interfaces that are genuinely usable, engaging, and beautiful on a variety of platforms and screen formats. A working knowledge of typography and how to leverage it appropriately.
Any experience level is welcome (passionate junior to proven senior), but some industry experience is valued.
Experience with any of the following get you bonus points, but aren’t a necessity: motion design, HTML / CSS experience, illustration, formal UX / interaction design experience, sketching (paper & pen), writing skills, prototype / walkthrough presentations.
We offer competitive wages based on experience and proven ability. We strongly believe in a work / life balance and offer regular hours, benefits, and performance bonuses.
You can apply by sending an email to firstname.lastname@example.org. Please share a few examples of interesting or innovative visual designs that you think best reflect your skills and interests.