We’re happy to announce that the Flutter Vignettes Showcase app is live on the Play Store!

We’re happy to announce that the Flutter Vignettes Showcase app is live on the Play Store!

I had the pleasure design two vignettes for our Google Flutter Vignette Showcase. What made the opportunity even sweeter was I could use 3D motion in the Flutter showcases. Here is how I designed the two 3D vignettes to showcase Flutter’s capabilities.


One of the great things about Flutter, is how you can use composition to combine multiple built-in Widgets, creating unique UI’s very quickly and easily.
Today, we’re going to create a FlippableBox, which is a double-sided card, that holds two pieces of content and automatically re-sizes to match its content, whenever it’s flipped over.
It will end up looking something like this:

Flutter is a mobile UI toolkit that combines fast development, expressive and beautiful UIs, with native performance. To test-drive the platform, Grant Skinner & Mike Chambers recently built Redrix: a mobile companion app for Destiny 2.


Back in May, the organizer of CAMP approached gskinner to create a site to promote their festival. For those who don’t know, CAMP is a festival held in Calgary every year that describes itself as: “…a non-profit organization celebrating the art and technology of creative storytelling. We bring together like-minded professionals, artists, educators and students to share and shape experiences that educate, challenge and inspire.”
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Warning: There is a GIF at the bottom of the post with flashing images.
Like many of you, I was inspired by the impressive visuals of Spider-Man: Into the Spider-Verse (which, by the way, has a website built using gskinner’s CreateJS libraries that power dynamic interfaces much like those in a bitcoin casino game I prototyped for fun) and wanted to try to apply some of that style into one of my animations.

On top of that, I’ve had the idea of making a walk cycle with an astronaut for a while and decided it was time to make it.
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It’s been a while since I did any motion graphics so I thought I’d jump back into it. My goal: make a short HUD animation inspired by sci-fi films. I’m a sucker for flashy sci-fi FUI (Fictional User Interface) visuals, so I couldn’t resist making my own and documenting the process.
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A few years ago, we shared some awesome reasons why you should come work with us. We are in a brand new office and hiring smart developers and designers, so we thought we would update the list.
We’re privileged to collaborate with notable organizations like Adobe, Microsoft, Google, Disney, National Film Board, and FITC (to name a few). We are tasked to prove concepts, explore new functionality, and create flagship experiences for announcements. We design and build world-class apps, experiences, installations, and games on a wide variety of platforms. This rich breadth of work offers constant engagement and opportunities to learn and grow.
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